#include <CSWMine.h>
Additional Inherited Members | |
![]() | |
virtual bool | arm (double fArmDelay) |
virtual bool | fire (double fFireDelay) |
![]() | |
const std::string & | getName () const |
This class specializes a weapon to an ordinary mine. Ones the mine has been released it will explode if it is armed and something collides with it.